3/29/2024 0 Comments Rpg maker vx ace creating tilesetsTileA1 Credits and Terms: Non-Commercial Use Only - Credit Enterbrain, GrandmaDeb (edit from Ace RTP) Special thanks to many friends who offered continuing help, encouragement and support, sometimes at just the right time. *Doors are preferred to be One and a half tiles high, but okay we can find other sizes too. There are small enclosures and equipment on the roof of commercial building.Īnd although RTP walls usually have heavy edges (big wooden beams, pillars, different colored bricks) I just cannot get over the fact that very few modern homes have accents like this (except ones with siding.) So I skirted that RTP style element a bit. Modern homes have lots of broken roof lines (reverse gables) with tons of stuff like pipes and satellite dishes on roofs. Modern homes may have multiple exterior materials (concrete foundation, siding, stone and brick all on one house!) Modern materials are less textured (look at some concrete walls, or adobe (in the South) or the manufactured trims and coatings. Big old blocks of stone make sense for that time period, but not now. *RTP Style? – While I have tried to keep my materials in an RTP style, it seems to me that part of the RTP style is tied up in the setting it represents – mostly pre-industrial and largely medieval. Airplane/bus/subway travel could either be on the world map in a vehicle, or in a map used in a common event showing passengers seated on the airplane, etc. Handling vehicles and world maps in this way allows a realistic look in your main maps but allows travel between cities in vehicles. But a smaller vehicle would be needed on a world map. On the world map, a 32x32 (or slightly larger) vehicle may be used.Īs you can see, next to a 32 by 32 sprite, a vehicle that is 75 pixels wide looks proportional, and would look good on a map with buildings. Players can enter certain vehicles (taxis, buses, or cars in parking lots or parking spaces) which then transport them to a world map, where the player appears as a vehicle on a road. Vehicles on main maps can be parked or shown moving in a parallax on busy streets where your players cannot travel. *Approach to Vehicles/World Mapping - I suggest that main maps only have “decorative” vehicles. TileA2 – this compilation from CyangMou, Candacis, IceDragon, TerraChan, Mack, the RTP and GrandmaDeb has a grass bordered boggy depression for watery areas also. TileA1 – Use the Ace RTP Inside-A1 with two edited water tiles. For this reason, I suggest using the inside water tiles, which provides a creek and fountains, and the TileA2 edit with a boggy areas for your modern city. Industrial areas may have boggy run-off areas. *Waterways - TileA1/A2 - Most modern cities have very regulated waterways due to crowding. They are High Rise, Old Towne, Industrial/Commercial, and Suburban. * Four Main Areas – My tiles have been designed to allow you to produce four areas in your maps, which overlap one another somewhat, as modern cities do. Help -> Contents -> RPG Maker VX Ace -> Reference Material -> Resource Standards -> Tilesets.Features of the Resources/ Suggested Mapping Approach: For odd rows of A4 an X means the outside borders on top, left, and right edges are impassible and the rest are passable (see the non-autotile cliffs in A5). For certain A1 tiles an X means it is passable to boats and/or ships. For A1, A2, A3, and even rows of A4 an X means all 48 versions are impassible in all 4 dirs. Changing X to O makes the tile passable in all dirs, changing O to X makes it impassible in all dirs, and changing X to * makes it passable in all dirs.įor autotiles, O means all 48 versions are passable in all 4 dirs and the tile is impassible to boats and ships. For non-autotiles, X means it is impassible in all 4 dirs and O means that it is passable in at least one dir. You might need to draw a map with them and take a screenshot to get the different versions.Īlso, the whole X/O business is a red herring that is only used in the editor and not even saved as part of the tileset. It would be easier to just copy the tiles you want into a new A5 sheet so you can set the 4-way manually.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |