![]() Modern homes have lots of broken roof lines (reverse gables) with tons of stuff like pipes and satellite dishes on roofs. Modern homes may have multiple exterior materials (concrete foundation, siding, stone and brick all on one house!) Modern materials are less textured (look at some concrete walls, or adobe (in the South) or the manufactured trims and coatings. Big old blocks of stone make sense for that time period, but not now. *RTP Style? – While I have tried to keep my materials in an RTP style, it seems to me that part of the RTP style is tied up in the setting it represents – mostly pre-industrial and largely medieval. Airplane/bus/subway travel could either be on the world map in a vehicle, or in a map used in a common event showing passengers seated on the airplane, etc. Handling vehicles and world maps in this way allows a realistic look in your main maps but allows travel between cities in vehicles. But a smaller vehicle would be needed on a world map. On the world map, a 32x32 (or slightly larger) vehicle may be used.Īs you can see, next to a 32 by 32 sprite, a vehicle that is 75 pixels wide looks proportional, and would look good on a map with buildings. Players can enter certain vehicles (taxis, buses, or cars in parking lots or parking spaces) which then transport them to a world map, where the player appears as a vehicle on a road. Vehicles on main maps can be parked or shown moving in a parallax on busy streets where your players cannot travel. *Approach to Vehicles/World Mapping - I suggest that main maps only have “decorative” vehicles. TileA2 – this compilation from CyangMou, Candacis, IceDragon, TerraChan, Mack, the RTP and GrandmaDeb has a grass bordered boggy depression for watery areas also. ![]() TileA1 – Use the Ace RTP Inside-A1 with two edited water tiles. For this reason, I suggest using the inside water tiles, which provides a creek and fountains, and the TileA2 edit with a boggy areas for your modern city. Industrial areas may have boggy run-off areas. *Waterways - TileA1/A2 - Most modern cities have very regulated waterways due to crowding. They are High Rise, Old Towne, Industrial/Commercial, and Suburban. * Four Main Areas – My tiles have been designed to allow you to produce four areas in your maps, which overlap one another somewhat, as modern cities do. * This pack is for use in RPG Maker Series or the engine of your choice.Features of the Resources/ Suggested Mapping Approach: * Animated sprites: doors, cars, traffic lights, masks, moving sidewalks * Lots of futuristic outdoor items including street signs, neon signs, fluorescent lights, banners, windows, barricades, solar panels, shrubs, and more! * Tiles A1-5, B, C, D and E with color variations ![]() This pack comes sized for both Ace and MV/MZ, so what are you waiting for? Give your cities little details that really bring it to life with the Sci-Fi and Modern Tileset - Exterior! And keep your NPCs safe from hay fever with masks that you can add to their sprites! Choose from 16 different colors, from plain white and black masks to striped and even rainbow-colored ones, to help disguise your heroes when they need to lay low. This pack also includes animated sprites for doors, cars, traffic lights, and even moving sidewalks to add some movement to your maps! Make traveling around the map quick by letting your players jump into a car to race to the opposite side of the city, or force them to obey red lights (or let them jaywalk and have to avoid getting hit by speeding cars). As if that wasn’t enough, 14 alternate sheets can help you make a bunch of towns without having each one look exactly the same! Create two rival towns with similar layouts but different color schemes, or grow a magical garden with bright crystals and colorful bio-engineered bushes! If your players are lacking in money, you could direct them through a hole in a chain-link fence to explore the dark and trash-filled alleys hidden behind a train station. Fill your cities with neon decorations and proper signage with the Sci-Fi and Modern Tileset - Exterior! This pack is stuffed with tiles, with full A1-A5 and B-E sheets ready to create incredible cities with waterways, colorful flower beds, and buildings built from stone and steel.īuild a city center where skyscrapers with huge glass windows and topped with solar panels tower over a popup market filled with canopy tents and important supplies for your heroes to buy.
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